Games? Do they exist? Where?


  • Pitcrew

    Occasionally I go looking for some kind of list of games when I get the urge to play. Is there one? Or is it basically just Arx, sex games, the Stargate game, and Gray Harbor? Are there any active CofD 2e games? (I mean, not Portland, I've fucked off from Portland and it seems dead anyway.) Anywhere I can get play-a-monster-with-a-semi-crunchy-system? I keep deciding I want to re-open NOLA or work on an Ares game and realizing I'll have to do it mostly alone if I want to, and I don't have the mental fortitude for that. Or work on a Rachel Aaron game and realizing...I'd have to basically summarize and spoil the books to let anyone play, and that is ALSO a lot of work, on top of getting the Ares FATE cg wrangled into being workable for the idea. So where is there to just play? Is CofD MU*ing finally actually dead? What replaced it?


  • Pitcrew

    List of Ares games is here: https://arescentral.aresmush.com/games

    It looks like this is also a thing: http://mudstats.com/


  • Pitcrew

    Mudstats hasn't been updated in like a year or two. It hasn't been a reliable source of what games are out for a very long time. There WAS a game on the Ares list I didn't know about! It...seems to average 0-4 players, though, which doesn't bode well.


  • Pitcrew

    @RDC is it Harvest Moon? idk about that one, I think the head Admin is on vacation for the next couple of weeks or something and they were still in testable beta.


  • Pitcrew

    @bear_necessities Yeah. Maybe I'll check back later, see if there's anything there. I'm looking for something more in the 20+ players connected range, where you can find random people to play with.


  • Pitcrew

    I have a 2E CoD Mage-only game that's soft opened. Metaplot started, and it's mage only that explores way more than your average mage game, if you wanna fuck with reality.


  • Pitcrew

    @chibichibi How much of the game centers around the bureaucracy of mage-government? I like mage as an idea (on its own, not mixed with other games) but MU* mage tends to center around a certain group of players (usually Guardians of the Veil) who decide the theme of Mage is making sure nobody actually plays Mage, via charters with a hundred bylaws.


  • Pitcrew

    The political side is VERY VERY small. The MU* is mage only and is set at a magic university (think Brakebills) where the faculty have realized that with all the fuckups and hubris of all the magic casting world wide, that there's reality is now cracking.

    The first signs of this crack are the appearance of five new watchtowers (more on that will be revealed in the metaplot), and the cracking of a sariras related to the realm of Stygia.

    The faculty and student PCs are set on an expedition to find the chantry in Egypt (the legendary Library of Alexandria) to find out more, meet the ochemata of the archmage who left said sariras and figure out more about what's going on.

    the address is: goldenroad.mudhosting.net 4201 if interested.

    People can be a 1st year student (awakened ICly for one year-ish with standard chargen), a 3rd/4th year student (+15 XP with +1 academics/occult, and +5 dots worth of rotes), or a faculty (+40 XP with +2 academics/occult, and +10 dots worth of rotes).



  • @RDC We USED to have a 'all active games' thread somewhere, which I'll try to dig up (it may need updating, too. Didn't we want a wiki sort of placea? A new, freshly updated kind of MudConnector? I forget!)

    But there's also Shadowrun: Denver, Star Wars: Age of Alliances, and Serenity is still up and kicking the last timeI glanced in their direction (and was shot down from trying to bribe someone for a copy of their space code, RIP)

    ETA: Holy shit, that thread hasn't been touched in like. Over 4 years. What is time?



  • @Jennkryst said in Games? Do they exist? Where?:

    @RDC We USED to have a 'all active games' thread somewhere, which I'll try to dig up (it may need updating, too. Didn't we want a wiki sort of placea? A new, freshly updated kind of MudConnector? I forget!)

    But there's also Shadowrun: Denver, Star Wars: Age of Alliances, and Serenity is still up and kicking the last timeI glanced in their direction (and was shot down from trying to bribe someone for a copy of their space code, RIP)

    ETA: Holy shit, that thread hasn't been touched in like. Over 4 years. What is time?

    I think you were looking for this one:
    https://musoapbox.net/topic/2342/a-mildly-complete-list-of-current-games?page=1



  • @Auspice Cool, I am not going as crazy as I thought. Still. Dat wiki plan should still maybe be a thing.


  • Pitcrew

    There's Ithir MUSH if you want to explore a new world as an elf.


  • Pitcrew

    I don't think CoD games as a genre are dead, and honestly I think if you put one up there would be plenty of interest.

    I think maybe some of the old fogeys might be a little burnt out on them (I put myself in that category), but i dont think that is even a majority, and I know of at least one game in development.


  • Pitcrew

    @Ganymede If it was just the day-to-day running I think I'd be fine RUNNING a NOLA again, but tbh figuring out whether to keep or toss the Accords, what bloodlines to have, implementing them? All feels kinda overwhelming from a mental health perspective. Being the prime driver to push the momentum from zero to running alone is the big thing. And I find that a huge majority of the people who offer to help don't ACTUALLY want to help once they realize that staffing is almost no inside baseball comes with no benefits for your character, and doesn't get you favoritism. People are used to staffing being a ticket into the Cool Kids Club, whereas on NOLA it was literally just signing up to do more work than most people to help other people have fun. We had a 100% rate of staffers recruited from the playerbase fucking off in under a week, and the staffers who did stick around that were friends of mine who came specifically to help didn't know the systems so there was a lot of handholding, and I was really uncomfortable with how much walking people through my own requests I had to do, tbh. It felt like one step removed from rubber-stamping my own apps and plot requests.

    I guess what I'm saying is: if there's some super ethical group of MSBers who want to see a CofD game up and running, who are prepared to do work when assigned tasks (the big one will be someone with strong feelings about bloodlines who wants to go through and pick some and put them onto the wiki - also maybe finishing the SotC data entry) then hit me up. You'll probably hate it and stop immediately, but fuck, do it anyway.



  • @RDC

    I totally understand this issue and I'm sorry.

    The last time I'd looked into opening a game (before SGM), I had a whole bunch of people jump up offering to help Staff. But because Faraday has done such an excellent job with Ares, there's not a terrible amount of overhead needed once things are moving.

    So every person who offered, I told: I will be requiring every Staffer to run plot.

    And every single one backed out.

    I think there are plenty of people who do just as you say. They want the access and accolades, but balk at the actual work. Considering how many of the above were/are friends, I was kind of disappointed!

    I wish I had a solution, but I don't. Ares can be run solo: Faraday and others have done it. But a WoD game absolutely needs a staffing team. And I see no issue with demanding that people who staff actually put the work in.

    That said, if you do want to get NOLA moving again... Just take it one bit at a time. I know the whole can be a lot (esp under depression). For me, I keep a todo list and add everything I need to do for SGM to it. I try to knock out one or two a day, but with everything separated out I'm able to grab the ones I feel capable of and leave the others aside. This does mean I have an item that's sat there for a month now, but I also get others done sometimes the same day I add them.


  • Pitcrew

    Just to throw into the other side of "staff volunteers obvs just want accolades..."

    GH put out a call for totally volunteer storytellers shortly after we opened, had about seven or eight people volunteer, never gave them any minimum requirements - basically just told them to run stories as much as they felt comfortable - and wound up with almost all of them being active, engaged STs. After about six months, we cycled through and had a few step down, brought another one on, leaving us with six currently.

    It's totally voluntary. They don't get access to anything special. They just run their own plots, most of them with little to no oversight from @bear_necessities and me. I think the most we've ever been asked is to make sure something is thematic or doesn't overstep the meta-plot. Most STs run scenes about once a week, some several times a week.

    All that to say: Don't lose hope. Good players who like telling stories are still out there. If you build it, they will come.

    Or else we're super-lucky. Which is a possibility.



  • @krmbm said in Games? Do they exist? Where?:

    Good players who like telling stories are still out there. If you build it, they will come.

    This is very true and in my still-sleepy posting, I should have said as much as well. On SGM, we require anyone who apps in as a Captain (highest ranking officer available in CG) to run something once a month. Can be social, can be a plot. It's the other side to having that shiny 'in charge of PCs' badge.

    Those who have apped in there have been awesome about this.

    But we have another player who jumped up to run something and it's been a great plot.

    All we do on SGM is ask for an outline and that's largely just to make sure whatever's being done fits in with metaplot and isn't going to cause any issues with what Paradox and I have planned.

    But I think @krmbm and I have some better luck by being non-WoD games. I feel like finding STs these days on WoD is a lot harder, unfortunately. I'm not sure if its burnout or just the way that community has shifted.


  • Pitcrew

    I ran NOLA (mostly) alone. I did have other people for when I was feeling overwhelmed and wanted to take a day off, but probably 90% of the +jobs I handled, and a rather big chunk of the plots were run by me. A majority of the not-me staffing that got done was approving jobs for my PCs, tbh. I don't think it's undoable (mostly) alone. That said, the period in which I ran NOLA was also when I was on a med that was FANTASTIC for my mental health (but which, unknown to me, was killing my body). My major problem, mental health-wise, is executive dysfunction. I have ideas that I think are good. I'm great at doing stuff that is routine or novel (like processing +jobs and running plots). I have a huge block when it's "take these ideas and write them down in a format that other people can access on the wiki", or "go through this list and copy it into a specific format that can be plugged into the CG code". I'm also pretty good at managing a crisis, handling conflict, et cetera. The HARD parts of the job are easy for me. The easy but boring parts are hard. Primarily what I need is data entry, someone to tackle bloodlines (which have become a huge spectre for me), finish off the last tiny bits of SotC data entry, and someone (or a small team of someones) willing to do +jobs I have CoI on. -I- am relatively certain of my ability to tell my loved ones no, but my process of "tell everyone yes about almost everything" can look like favoritism when those people closest to me know I'm serious about it and people who don't know me see it as a Twink Trap. There are plenty of staffers who are very permissive right up until you cross them or ask for something and then they (passive or not) aggressively punish you for it, whereas I...just don't care what you play as long as you're having fun and not breaking any rules.


  • Pitcrew

    Is NOLA some MU* slang I don't understand, or was there a MUSH set in New Orleans?

    Edit: also whassa CoD



  • @Rinel said in Games? Do they exist? Where?:

    Is NOLA some MU* slang I don't understand, or was there a MUSH set in New Orleans?

    Edit: also whassa CoD

    RDC had a game set in New Orleans, yes.

    CoD is Chronicles of Darkness. An edition of World of Darkness.


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