@friarzen said in Coming Summer 2019:
@Auspice Ok, thanks. I figured it was worth checking in on, just in case.
Of course! I'm happy to answer questions. Some things will have to wait for later to be revealed.
Looking at your post history, though, it looks like you're seeking a space system sort of game. Ours won't be that, but I do know @Jennkryst has expressed an interest in one. I'd play a game with one. I think there's a few IPs that'd lend well to it and I've theorized how good Evennia would be for it in the past.
Here's the general state of the game as well:
June 2079: A corp war between Lone Star and Knight Errant smolders as the last vestiges of an angry gang revolt in the Warrens burns itself out via an established corp-cooperative blockade. The last refuge of the SINless in Denver, is all but sealed. A black market rises in vouchers for food, water, and clothing between various alliances inside.
Outside the Warrens, just as the corporations warm up after a minor local recession, prominent Talismongers begin to disappear. And Tir Taingire operatives are lobbying the Denver Council to admit their nation as a sitting member following Lugh Surehand’s power grab in the face of an internal rebellion and Hestaby’s sudden absence, rumored as a pending resignation.
Denver’s position as the neutral ground between the four nations that now dominate the former USA more precarious than ever before. Are these disparate elements tied or is this a conspiracy of paranoia…
This tortured city has been through hell and back, but an unseen force may be manipulating forces at a tenuous time of relative peace. Will you stop it, find an angle for yourself, or be another dead chummer?
Shadowrun: Denver runs on the Shadowrun 3rd Edition ruleset
I've had some people ask about the state of the game so I thought I'd post about it here. It's going but it's going slowly. Most of the code is actually done I'm just working on the wiki now then I need to rebuild the grids(which probably won't actually take very long). The big issue is that I'm also working on another project with some people that's absorbed my time and some RL stuff has kicked off(in a good way, I'm starting to see some success in my professional writing so I've been doubling down on that). So, in short, the game is coming and I'm hoping by end of summer but no promises. I haven't given up though just got sidetracked by some other things.
Staff in the Vampire Sphere are trying to pick activity up again. We could use some new blood, literally and figuratively. There are lots of positions to fill, and lots of good RPers wanting to get their politics and blood-drinking on.
As a personal pitch, we could really use some dedicated, wicked Sanctified and Ventrue. For shizzle. Non-personally, we could use some more Unconquered and Dragons, two Covenants for which I never thought I'd see a paucity in numbers.
I am not staff.
Season 6: Project Icarus
In 2231, an anomaly in space was identified - an asteroid that is slowing down the closer it gets to KV-273, a black hole. Initially discovered on a deep space scan for precious Rare Earths, the asteroid was found to contain the largest concentration ever found anywhere in our galaxy. Scientists mapped its trajectory in preparation for an expedition and found it heading directly at KV-273 at staggering speed. Frustration set in as they wrestled with the physics of getting to it before it gets too close to the singularity, but then something truly impossible happened: it slowed down.
At its current rate of decline, it will come to a full stop before crossing the event horizon, something that simply should not be happening. They have dubbed this asteroid Icarus.
Having determined that Icarus is stable and has a strong gravity well, a series of probes were sent, followed by a manned mission in 2244. What initially started as a mining mission has become much bigger as the secrets behind Icarus' existence could rewrite physics as humanity knows it. That first manned mission ended in disaster as the small crew fell victim to some sort of mania. Penumbra Corp, the megacorp behind the Icarus Project, are convinced that they have isolated the cause of that madness and solved a number of other issues the first mission struggled with, and have launched a second mission.
You're set to enter the Icarus gravity well and awaken from stasis in 2249.
This story is best described as EVENT HORIZON, THE THING and AT THE MOUNTAINS OF MADNESS thrown in a blender. Claustrophobic, sanity-breaking horror awaits.
I more or less went from absolute noob without any idea of how to start coding a game to absolute noob who has nonetheless managed to patch together something resembling the start of a game in about 2-3 weeks. In my case, I went at it a bit too hard and burned myself out for a bit, but it honestly isn't difficult to get started -- just pace yourself better than I did.
I also definitely second the Udemy recommendation. Learn to Code with Ruby by Boris Paskhaver is fantastic. He's thorough, methodical, and sounds a bit like Fred Savage. Mixing in the Ares tutorials when you get to the relevant points in the lesson is also definitely a big help to learning the nuances of how Ares does things.
Hello everyone! Boy, it's been a slog and I cannot apologize enough for the numerous delays. With a new job in my pocket, I won't personally be able to be Head Staff on Fallout, but I'm always willing to help.
That being said, I'd like to post the latest update/message here from Mushu.
******News from the Wasteland! Shortly we'll be opening for a 'True Beta' after the unexpected delays of RL that have hit coder and staffer alike!
What does this mean?
We will be opening up CG properly to let players go through and be approved, commence RP and almost certainly help us spot issues and coding stuff, as well as hopefully have some awesome fun and start some plots!
We are not yet advertising on other mushes, as we are still finding our first wave of testing how some things work, nor do we have an advertisement set up, but once things are running smoothly and have some traction we intend to do so.
Things to keep in mind:
This is a 'Beta', some things will not be neat and some things are a work in progress, but they are at a stage where we are happy for people to start playing and building both plots and our world.
Staff are here to support you, but at the moment we are still recruiting for more US day hours staff to help out. Staff such as myself will be monitoring via mobile when able, but may take time to respond and thus we greatly encourage the use of +req and @mail as appropriate. EST Evenings may be the best time to speak to staff directly.
THE WIKI! - Most of our info, items, advice, policies and our CG guide are all to be found on the Wiki. It greatly helps you in looking up all our perks, backgrounds, equipment and more!
Talk to us! We're here on Discord and the Mush likewise, if you're looking for help and support, we will eagerly try to help!******
Please note contact can still be made here via PMing me, or by joining the Discord channel.
Coming out of post retirement to say: "Right on @Griatch." :)
P.S. I just pulled your Evennia Container. I realized I needed a pet AWS project. With Shadowrun 6th edition right around the corner, the timing just seemed right.
I was one of the staffers there. Long story short, the server is majorly screwed up. Everything was fine at first, but over a period of time more and more people were unable to get a connection, even with a lot of communication between the head staffer and the host company. Eventually even I lost the ability to connect without having to retry several times and it was very hard to maintain a connection. Its supposedly an issue from a past event with the host, but no matter what the coder did they couldn't get the issue ironed out. Also, a lot of the support of the game (staff) bailed on the ship, so I didn't fight very hard toward the end. I really enjoyed the place though. It was one of the few places I played that had a active night group.
Eh, I probably still have my old Alliance char through merit of never going back to remove the vacation flag. But lazy.
Edit to add: the fact that you guys still run HSpace might actually entice me, since every other space game are run by cowards who hide from flying ships. COWARDS I SAY.
Mummy, is very, incredibly unlikely to happen.
We are looking into adding other splats after launch, if we can allocate the resources for them, namely Promethean is a possibility, as well as Skinchangers and maybe others.
As for Mummy itself, I have yet to read or hear anything that makes me think they would mix well on a MU. This could be my ignorance and maybe down the line someone will convince me, but they will 100% not be there at launch.
We will have Mage and Geist if people are feeling OP. <3